Update 13/03/2020

Update 13/03/2020

Over the last 2 days, I have continued developing my title in order to begin some playtests on Saturday14th. So far, I have begun implementation of my AI, as well as beginning a basic level and the implementation of my world map and UI to match. 

The player now follows through a path, first creating their soldiers, before heading over to the world map where random generated missions appear. The player selects their character and jumps into the level, in what will be missions to play, enemies to fight, loot to collect and abilities to improve. 
Here, you can find the latest video update, showcasing the character creation and world map systems and how they can be used to enter missions:

Tomorrow, I will begin playtests. These will be preliminary tests to find out how players respond to the characters they are creating and whether they feel the combat and character mechanics in place and planned would have an impact on their attachability to said characters. 

Comments

Popular posts from this blog

Project Update Part 3: NS

Project Update Part 1: R+R

Blog Update 09/10/2019