Update 25/03/2020
Update 25/03/2020 Over the last few days, I have continued the implementation of new weapons and assets, in order to give my game some genuine variety, which will add to the replayability and also the players intruige over what weapons they may find. This has been a very rewarding process and one which I have admittedly gotten carried away with, adding an amazing variety of weapons, with the total number now at 60, 10 for each category. These weapons have been balanced based on research into other shooter type games, in order to make each weapon viable and unique from each other. Some may be less effective, but based on the research of Kafai (2010), it could be suggested that a players attachment to an item is based on their previous experience with the item and their ability to choose what items they use. By adding this wide variety, I hope to offer every player a recognisable weapon that they may correctly identify, leading them to a sense of satisfaction over using this weapon....