Additional Thoughts and Developments
Additional Thoughts and Developments Over the last week, I have began to think in depth about the core of my research and the gap I want to fill in this Character Development topic I have chosen. My thinking has come into the area of what mechanics are most effective for creating these synergies between players and characters. And what mechanics are maybe obselete when it comes to nourishing a relationship between a player and their character/s. Before getting into the mechanics I will use, I feel it will be good practise to again outline the intended direction of my title, in order to present a more rounded case for each of these mechanics inclusions. My game will use influences from current popular media, as well as historic cases of soldier and military development. Drawing influences from the Covert CIA experiments (Codenamed MK Ultra) of the 50s and 60s, as well as the hit Netflix series Stranger Things, and film/book series such as Harry Potter and The Lord of the R...